I’ve been known to spend long periods of time thinking about things at least 100km above Earth’s surface. When such thinking spurs me into making something, I’ll put it here.

Graphics and animations

Here’s a (still-growing) set of resources for making graphics and animations in Blender which are free to download and use.

Hyperion

This is a piece of software I made to animate binary stellar evolution in a (hopefully) user-friendly way.

PhD

Oh yeah, I also spent some time working out how triple stars work – or more to the point, how we can simulate them. I haven’t made a page for this yet, but should probably get on that.