I’ve been known to spend long periods of time thinking about things at least 100km above Earth’s surface. When such thinking spurs me into making something, I’ll put it here.
Here’s a (still-growing) set of resources for making graphics and animations in Blender which are free to download and use.
This is a piece of software I made to animate binary stellar evolution in a (hopefully) user-friendly way.
Oh yeah, I also spent some time working out how triple stars work – or more to the point, how we can simulate them. I haven’t made a page for this yet, but should probably get on that.